Bullet Punch
Inflicts regular damage with no additional effect.
Swords Dance
Raises the user’s Attack by two stages.
Protect
Prevents any moves from hitting the user this turn.
Bug Bite
If target has a berry, inflicts double damage and uses the berry.
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Knock Off
Target drops its held item.
Dual Wingbeat
Inflicts regular damage with no additional effect.
Scizorite
Held: Allows Scizor to Mega Evolve into Mega Scizor.
Metal Coat
Held: Steel-Type moves from holder do 20% more damage.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
White Herb
Held: Resets all lowered stats to normal at end of turn. Consumed after use.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Swarm
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Light Metal
Halves the Pokémon's weight.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.