Protect
Prevents any moves from hitting the user this turn.
Volt Switch
User must switch out after attacking.
Thunderbolt
Has a chance to paralyze the target.
Snarl
Has a chance to lower the target’s Special Attack by one stage.
Overheat
Lowers the user’s Special Attack by two stages after inflicting damage.
Flamethrower
Has a chance to burn the target.
Thunder
Has a chance to paralyze the target.
Manectite
Held: Allows Manectric to Mega Evolve into Mega Manectric.
Magnet
Held: Electric-Type moves from holder do 20% more damage.
Intimidate
Lowers opponents' Attack one stage upon entering battle.
Lightning Rod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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