Rock Slide
Has a chance to make the target flinch.
Protect
Prevents any moves from hitting the user this turn.
Knock Off
Target drops its held item.
Low Kick
Inflicts more damage to heavier targets, with a maximum of 120 power.
Dragon Dance
Raises the user’s Attack and Speed by one stage.
Ice Punch
Has a chance to freeze the target.
Crunch
Has a chance to lower the target’s Defense by one stage.
Tyranitarite
Held: Allows Tyranitar to Mega Evolve into Mega Tyranitar.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Chople Berry
Held: Consumed when struck by a super-effective Fighting-type attack to halve the damage.
Choice Scarf
Held: Increases Speed by 50%, but restricts the holder to only one move.
Lum Berry
Held: Consumed to cure any status condition or confusion.
Sand Stream
Summons a sandstorm that lasts indefinitely upon entering battle.
Sand Stream
Summons a sandstorm that lasts indefinitely upon entering battle.
Unnerve
Prevents opposing Pokémon from eating held Berries.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.