Heavy Slam
Power is higher when the user weighs more than the target, up to a maximum of 120.
Protect
Prevents any moves from hitting the user this turn.
Body Press
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Iron Defense
Raises the user’s Defense by two stages.
Rock Slide
Has a chance to make the target flinch.
Earthquake
Inflicts regular damage and can hit Dig users.
Stone Edge
Has an increased chance for a critical hit.
Aggronite
Held: Allows Aggron to Mega Evolve into Mega Aggron.
Hard Stone
Held: Rock-Type moves from holder do 20% more damage.
Scope Lens
Held: Raises the holder’s critical hit ratio by one stage.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Heavy Metal
Doubles the Pokémon's weight.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.