Protect
Prevents any moves from hitting the user this turn.
Poltergeist
Inflicts regular damage with no additional effect.
Headlong Rush
The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
Rock Slide
Has a chance to make the target flinch.
Ice Punch
Has a chance to freeze the target.
Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Earthquake
Inflicts regular damage and can hit Dig users.
No Guard
Ensures all moves used by and against the Pokémon hit.
Iron Fist
Strengthens punch-based moves to 1.2× their power.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
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