Sucker Punch
Only works if the target is about to use a damaging move.
Kowtow Cleave
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Protect
Prevents any moves from hitting the user this turn.
Iron Head
Has a chance to make the target flinch.
Low Kick
Inflicts more damage to heavier targets, with a maximum of 120 power.
Swords Dance
Raises the user’s Attack by two stages.
Brick Break
Destroys Reflect and Light Screen.
Chople Berry
Held: Consumed when struck by a super-effective Fighting-type attack to halve the damage.
Black Glasses
Held: Dark-Type moves from holder do 20% more damage.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Occa Berry
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Leftovers
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
Defiant
Raises Attack two stages upon having any stat lowered.
Supreme Overlord
Attack and Special Attack are boosted for each party Pokémon that has been defeated.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.