Rock Slide
Has a chance to make the target flinch.
Dual Wingbeat
Hits twice in one turn.
Tailwind
For three turns, friendly Pokémon have doubled Speed.
Ice Fang
Has a chance to freeze the target and a chance to make the target flinch.
Protect
Prevents any moves from hitting the user this turn.
Aerodactylite
Held: Allows Aerodactyl to Mega Evolve into Mega Aerodactyl.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.
Tough Claws
Strengthens moves that make contact to 1.33× their power.
Unnerve
Prevents opposing Pokémon from eating held Berries.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.