Poltergeist
Inflicts regular damage with no additional effect.
Destiny Bond
If the user faints this turn, the target automatically will, too.
Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Will-O-Wisp
Burns the target.
Taunt
For the next few turns, the target can only use damaging moves.
Rain Dance
Changes the weather to rain for five turns.
Shadow Sneak
Inflicts regular damage with no additional effect.
Banettite
Held: Allows Banette to Mega Evolve into Mega Banette.
Prankster
Raises non-damaging moves' priority by one stage.
Frisk
Reveals an opponent's held item upon entering battle.
Insomnia
Prevents sleep.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.
No tournament wins in window.