Matcha Gotcha
The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.
Rage Powder
Redirects the target’s single-target effects to the user for this turn.
Trick Room
For five turns, slower Pokémon will act before faster Pokémon.
Life Dew
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Protect
Prevents any moves from hitting the user this turn.
Shadow Ball
Has a chance to lower the target’s Special Defense by one stage.
Strength Sap
Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
Kasib Berry
Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.
Sitrus Berry
Held: Consumed at 1/2 max HP to recover 1/4 max HP.
Colbur Berry
Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.
Leftovers
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
Occa Berry
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Hospitality
When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
Heatproof
Halves damage from Fire moves and burns.
How to read these numbers
Each row shows the damage range for two defender builds:
Use these bookends to estimate the real threat based on how you actually built it.
Calc assumes max-investment attacker, defender bookends 0/0 vs 32/32+. Weather only applied when the attacker sets it. Screens, defender items (AV/Eviolite), and crits are ignored.